Engrams

This mod adds 7 new engrams.

  1. Upgrade Station Manual
  2. Primitive Upgrade Station
  3. Primitive Blueprint Station
  4. Primitive Augment Station
  5. Metal Upgrade Station
  6. Metal Blueprint Station
  7. Metal Augment Station

Hiding Engrams

Some server prefer to hide the engrams. This can be useful for a variety of reasons including creating a community structure for upgrading items, roleplaying servers with profession-specific players, or primitive servers. Engram overrides go in Game.ini. Do not put overrides in GameUserSettings.ini.

Upgrade Station Manual

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_UpgradeStationManual_C",EngramHidden=True,EngramPointsCost=999,EngramLevelRequirement=999,RemoveEngramPreReq=False) 

Primitive Upgrade Station

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_UpgradeStation_C",EngramHidden=True,EngramPointsCost=999,EngramLevelRequirement=999,RemoveEngramPreReq=False) 

Primitive Blueprint Station

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_BlueprintStation_C",EngramHidden=True,EngramPointsCost=999,EngramLevelRequirement=999,RemoveEngramPreReq=False) 

Primitive Augment Station

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AugmentStation_C",EngramHidden=True,EngramPointsCost=999,EngramLevelRequirement=999,RemoveEngramPreReq=False) 

Metal Upgrade Station

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_UpgradeStation_Metal_C",EngramHidden=True,EngramPointsCost=999,EngramLevelRequirement=999,RemoveEngramPreReq=False) 

Metal Blueprint Station

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_BlueprintStation_Metal_C",EngramHidden=True,EngramPointsCost=999,EngramLevelRequirement=999,RemoveEngramPreReq=False) 

Metal Augment Station

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AugmentStation_Metal_C",EngramHidden=True,EngramPointsCost=999,EngramLevelRequirement=999,RemoveEngramPreReq=False) 

Overriding Engrams

The following template can be used to override the crafting cost of structures or augments. One entry must be added to the Game.ini file per engram override. The example below will change the crafting requirements of armor augments.

ConfigOverrideItemCraftingCosts=(
ItemClassString="PrimalItemResource_Augment_Armor_C",BaseCraftingResourceRequirements=(
(ResourceItemTypeString="PrimalItemResource_Element_C",BaseResourceRequirement=5.0,bCraftingRequireExactResourceType=false),
(ResourceItemTypeString="PrimalItemTrophy_AlphaRex_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=false),
(ResourceItemTypeString="PrimalItemResource_MetalIngot_C",BaseResourceRequirement=150.0,bCraftingRequireExactResourceType=false),
(ResourceItemTypeString="PrimalItemResource_Polymer_C",BaseResourceRequirement=100.0,bCraftingRequireExactResourceType=false),
(ResourceItemTypeString="PrimalItemResource_Obsidian_C",BaseResourceRequirement=100.0,bCraftingRequireExactResourceType=false),
(ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=200.0,bCraftingRequireExactResourceType=false),
(ResourceItemTypeString="PrimalItemResource_ChitinPaste_C",BaseResourceRequirement=100.0,bCraftingRequireExactResourceType=false)
))