Change Log

v0.1n

  • Fixed console exploit.
  • Fixed non-dedicated host players not being able to upgrade, augment, and blueprint items.

v0.1m

  • Added standalone Salvage Station.
  • Increased size of Augment Station and Upgrade Analyzer meshes.
  • Potential fix for non-dedicated host players not being able to salvage items.
  • Fixed not being able to upgrade Tek armor and Tek rifle.
    • Note: Tek armor provided by the base game doesn’t use item quality.
  • Fixed not being able to create blueprints of Tek armor.
  • Fixed efficiency stat not being increased on fishing poles.
  • Disabled upgrading of fishing net because it doesn’t use item quality.

v0.1L

  • Increased StatIncreaseMin (Augment Station) to 1,000, up from 500.
  • Increased StatIncreaseMax (Augment Station) to 2,000, up from 1,000.
  • Increased QualityIncreaseChance (Upgrade Station) to 80%, up from 50%.
  • Increased StatIncreaseMin (Upgrade Station) to 2,000, up from 1,000.
  • Changed “Hyperthermic Insulation” text to “Heat Resist”.
  • Changed “Hypothermic Insulation” text to “Cold Resist”.

v0.1k

  • Added Augment Station and related INI settings.
  • Added craftable augment items.
  • Removed color indexes for all structures (for now).

v0.1j

  • Fixed durability bug.
  • Fixed item quality skip bug.
  • Added INI settings for DisallowedClassNames when upgrading, salvaging, and blueprinting items.
  • Added color indexes for Upgrade Station, Upgrade Analyzer, and Blueprint Station. Painting is currently broken in the dev kit so this may not work.
  • Added snap points for Upgrade Station, Upgrade Analyzer, and Blueprint Station.
  • Added use icons for Upgrade Station, Upgrade Analyzer, and Blueprint Station.
  • Updated destruction settings for Upgrade Station, Upgrade Analyzer, and Blueprint Station.

v0.1i

  • Fixed bug where salvaging items would return PeltOrHair instead of Pelt.
  • Added INI setting for DisableAutoRepair when upgrading items.
  • Added INI settings for DisallowCraftedSkillBonusItems and AllowedCraftedSkillBonusPercent when blueprinting items.
  • Added water skins, water jars, and specimen implants to list of allowed items to salvage.
  • Updated icons for Upgrade Station, Upgrade Analyzer, and Blueprint Station.
  • Updated model for Upgrade Analyzer.

v0.1h

  • Fixed item rating adjustments not being applied when blueprinting items.
  • Removed Crafted Skill Bonus when blueprint items. (Still brainstorming ideas for dealing with this.)

v0.1g

  • Cross-platform compatibility checks.
  • Added “Upgrade Analyzer” structure that can be spawned by admins.
  • Added INI setting for ItemRatingMultiplier. Item rating affects crafting and repairing costs.
  • Removed INI settings for ItemRatingIncreaseMin and ItemRatingIncreaseMax.

v0.1f

  • Added % upgraded to notifications when upgrading, salvaging, and blueprinting items.
  • Added INI settings for ItemRatingIncreaseMin, ItemRatingIncreaseMax, and MaxQualityIndex.
  • Fixed cryopod exploit.

v0.1e

  • Added first wave of INI settings.
  • Added upgrade % multiplier when upgrading and salvaging.
  • Fixed attenuation settings for sounds. (Oops!)

v0.1d

  • Added blueprint station.
  • Added ability to create armor, weapon, saddle, and structure blueprints.
  • Fixed bug where equipment menu would appear when viewing structure inventories.

v0.1c

  • Added ability to upgrade armor, weapons, and saddles.

v0.1b

Added ability to salvage armor, weapons, saddles, and structures.

v0.1a

Initial release to test the cooking process.