Change Log
v0.1n
- Fixed console exploit.
- Fixed non-dedicated host players not being able to upgrade, augment, and blueprint items.
v0.1m
- Added standalone Salvage Station.
- Increased size of Augment Station and Upgrade Analyzer meshes.
- Potential fix for non-dedicated host players not being able to salvage items.
- Fixed not being able to upgrade Tek armor and Tek rifle.
- Note: Tek armor provided by the base game doesn’t use item quality.
- Fixed not being able to create blueprints of Tek armor.
- Fixed efficiency stat not being increased on fishing poles.
- Disabled upgrading of fishing net because it doesn’t use item quality.
v0.1L
- Increased
StatIncreaseMin
(Augment Station) to 1,000, up from 500. - Increased
StatIncreaseMax
(Augment Station) to 2,000, up from 1,000. - Increased
QualityIncreaseChance
(Upgrade Station) to 80%, up from 50%. - Increased
StatIncreaseMin
(Upgrade Station) to 2,000, up from 1,000. - Changed “Hyperthermic Insulation” text to “Heat Resist”.
- Changed “Hypothermic Insulation” text to “Cold Resist”.
v0.1k
- Added Augment Station and related INI settings.
- Added craftable augment items.
- Removed color indexes for all structures (for now).
v0.1j
- Fixed durability bug.
- Fixed item quality skip bug.
- Added INI settings for
DisallowedClassNames
when upgrading, salvaging, and blueprinting items. - Added color indexes for Upgrade Station, Upgrade Analyzer, and Blueprint Station. Painting is currently broken in the dev kit so this may not work.
- Added snap points for Upgrade Station, Upgrade Analyzer, and Blueprint Station.
- Added use icons for Upgrade Station, Upgrade Analyzer, and Blueprint Station.
- Updated destruction settings for Upgrade Station, Upgrade Analyzer, and Blueprint Station.
v0.1i
- Fixed bug where salvaging items would return
PeltOrHair
instead ofPelt
. - Added INI setting for
DisableAutoRepair
when upgrading items. - Added INI settings for
DisallowCraftedSkillBonusItems
andAllowedCraftedSkillBonusPercent
when blueprinting items. - Added water skins, water jars, and specimen implants to list of allowed items to salvage.
- Updated icons for Upgrade Station, Upgrade Analyzer, and Blueprint Station.
- Updated model for Upgrade Analyzer.
v0.1h
- Fixed item rating adjustments not being applied when blueprinting items.
- Removed Crafted Skill Bonus when blueprint items. (Still brainstorming ideas for dealing with this.)
v0.1g
- Cross-platform compatibility checks.
- Added “Upgrade Analyzer” structure that can be spawned by admins.
- Added INI setting for
ItemRatingMultiplier
. Item rating affects crafting and repairing costs. - Removed INI settings for
ItemRatingIncreaseMin
andItemRatingIncreaseMax
.
v0.1f
- Added % upgraded to notifications when upgrading, salvaging, and blueprinting items.
- Added INI settings for ItemRatingIncreaseMin, ItemRatingIncreaseMax, and MaxQualityIndex.
- Fixed cryopod exploit.
v0.1e
- Added first wave of INI settings.
- Added upgrade % multiplier when upgrading and salvaging.
- Fixed attenuation settings for sounds. (Oops!)
v0.1d
- Added blueprint station.
- Added ability to create armor, weapon, saddle, and structure blueprints.
- Fixed bug where equipment menu would appear when viewing structure inventories.
v0.1c
- Added ability to upgrade armor, weapons, and saddles.
v0.1b
Added ability to salvage armor, weapons, saddles, and structures.
v0.1a
Initial release to test the cooking process.
Donate
Our mods take a lot of time and resources to create. Like all of our mods, this one will be always free. All of your comments, ratings, favorites, sharing, and subscriptions help a lot! However, if you would still like to contribute even more, please feel free to donate.
Thank you for your support! ^_^